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Links and things

These links are mostly for my own use, if someone asks me for a link, well, here it is.

wfa maps

weapons factory direct

The Forums at quake3world.com

Zerowing.idsoftware.com

Milkshape 3D

Blender

Rhino

Strata 3D

Gmax

Below courtesy of Some Guy I Know (posted on the wfa maps forums and pasted here)
Potential Texture & Architecture Sites (last checked 2001-08-31 for dead links):
http://aqmd.action-web.net/res/skies.shtml
http://art.net/Studios/Visual/Jeremy/photo/public_texture/index.html  (occasionally 404s, many royalty-free non-tiling textures)
http://astronomy.swin.edu.au/pbourke/texture/
http://brimstone.brimstone.com/quake2/local/env/
http://buzzsaw.gamedesign.net/index.php3?news=1&texture=1
http://desktoppublishing.com/backg-tex.html
http://digitalcraftsman.com/textureBin/textureBin.htm  (many free very high-quality non-tiling textures)
http://digital-eel.com/surface/files.htm
http://fps.brainerd.net/fpstextures.htm
http://fugue.terrafusion.com/cron/
http://gamefreaks.net/defrag/textures.html
http://home.telefragged.com/wally/madewithwally/wallymade.htm
http://icns.com/~samir/maps/textures.zip
http://mapcenter.qeradiant.com/links/textures_shaders.html  (links)
http://members.home.net/billg58-tmp/textures_1.htm
http://planetquake.com/hfx/textures.html
http://planetquake.com/quint/framedx_en.html#textures
http://planetquake.com/simland/pages/textures.htm
http://shaderlab.com/
http://users.nac.net/schwenz/textureindex.html
http://wings.buffalo.edu/AandL/Maecenas/
http://www.3dcafe.com/asp/textures.asp
http://www.3r.co.za/texture_pics/
http://www.abandoned-places.com/  (hard to navigate)
http://www.afflict.net/
http://www.art.net/~jeremy/photo/public_texture/  (about 800 original royalty-free high-quality non-tiling photo JPEGs)
http://www.badmeat.com/  (textures in map .pk3s)
http://www.bbc.co.uk/history/programmes/dibnah/links.shtml  (links)
http://www.bc.edu/bc_org/avp/cas/fnart/arch/
http://www.bitbrush.com/free.html  (samples)
http://www.culturedstone.com/technical/vizable/  (natural and dressed stone, tiling, read copyright!)
http://www.crack.com/golgotha/browse.html  (60Mb zip, 2000+ public domain textures)
http://www.developium.com/  (fora discussing game art, etc.)
http://www.elore.com/elore04.html  (hard to navigate, scattered photos)
http://www.elore.com/Gothic/contents.htm  (hard to navigate, scattered photos)
http://www.france.com/culture/baroque.html  (a few architectural photos)
http://www.greatbuildings.com/gbc/gbc_types/styles/gothic.html  (also http://www.greatbuildings.com/)
http://www.grsites.com/textures/  (web textures, tileable, many 128x128 JPEGs suitable for Q3A)
http://www.interlog.com/~hermans/architecture.html  (links to medieval architecture sites)
http://www.jams.swinternet.co.uk/
http://www.marlinstudios.com / (commercial, tiling)
http://www.newyorkcarver.com/cathedrallinks.htm
http://www.oboylephoto.com/ruins/index.htm  (great site for map/texture ideas!)
http://www.omni-stone.com/Products.html  (none tileable)
http://www.photovault.com/  (photos, none tileable, copyright restricted)
http://www.photoessentials.com  (commercial, photos, none tilable, samples watermarked, good for ideas)
http://www.pitt.edu/~medart/index.html
http://www.planethalflife.com/studio/  (8-bit GIF/PCX, 24-bit BMP, tiling)
http://www.planethalflife.com/wadfather/  (site unnavigable without JavaScript)
http://www.planetquake.com/baneforge/files.htm  (Q3A skins, look under "Misc." for some textures)
http://www.planetquake.com/bighouse/textures.asp  (1000-2000 Q3A, maybe more)
http://www.planetquake.com/ikq/art.htm#ikbaseq3  (Q3A, some CTF, also Q2 textures elsewhere on page)
http://www.planetquake.com/meanarena/Q3_textures.html  (about 300 Q3A tiling, also Q2 at http://www.planetquake.com/meanarena/textures.html)
http://www.planetquake.com/mrclean/2dart.shtml  (over 180 Q3A, about 60 Q2, tiling; 3 skyboxes)
http://www.planetquake.com/nsq3/files.shtml
http://www.planetquake.com/q3radiant/textures.htm
http://www.planetquake.com/simland/pages/textures.htm  (nearly 1000 Q3A; 11 Q3A skyboxes; some other textures removed due to EULA issues)
http://www.planetquake.com/warehouse/  (hundreds of Q1, over 100 Q2)
http://www.planetunreal.com/forest/ ( BMP, PCX, UTX, WAL, JPG for various games (mainly Unreal), tiling)
http://www.planetunreal.com/texturelab/  (tileable GIFs)
http://www.planetunreal.com/TextureUniverse/  (many tiling and non-tiling JPGs (Roman set!); also texture tuts and links to other sites)
http://www.planetunreal.com/ulukai/  (TGA texture set)
http://www.planetunreal.com/undulation/textures_n.htm  (claimed UTX and BMP, site unnavigable without JavaScript)
http://www.quake3bits.co.uk/htm/downloads/textures.htm  (TGAs in .ZIPs for Q3A only, some with alpha channels; most textures can be used only on Q3A maps; thumbnail feature doesn't work with JavaScript disabled)
http://www.quake3world.com/editing/guides-textures.html  (links to texture sites, tuts; many broken links)
http://www.shaderlab.com/
http://www.stone-light.com/  (pictures of stone structures and buildings; no textures found)
http://www.telefragged.com/soup/index2.html  (about 15 Q2/Q3A skyboxes; use "512x512" links for Q3A)
http://www.turbosquid.com/  (free and commercial; requires some searching)


Skies (environment maps) and possibly textures (never checked for dead links):
http://amethyst7.gotdoofed.com/env.htm
http://amethyst7.gotdoofed.com/envnew.htm
http://aqmd.action-web.net/res/skies.shtml
http://brimstone.brimstone.com/quake2/local/env/
http://buzzsaw.gamedesign.net/index.php3?news=1&sky=1
http://cod.webpile.com/sedric/
http://deconstruct.terrafusion.com/skies/sky.html
http://planetquake.com/simland/pages/textures.htm
http://quake.stuff.gen.nz/
http://techx.digitalarenas.com/textures.htm
http://wadfather.game-edit.com/
http://www.cadvision.com/hindleb/
http://www.geocities.com/-harlequin-/quake/
http://www.geocities.com/raven11us/Q3A/Q3ArenaFileDLD.html
http://www.homepages.de/sgiesen@dialup.nacamar.de/rockclan/maps.html
http://www.mapdepot.net/skies.html
http://www.metacreations.com/products/bryce4
http://www.planetquake.com/simland/
http://www.planetquake.com/warehouse/custom2.html
http://www.telefragged.com/soup/envmaps.htm
http://www.wasabisoft.com/

Terrain (and possibly other) textures (never checked for dead links):
http://www.btinternet.com/~R.Pearce
http://www.rampage.f2s.com/rampterrain.exe  (self-extracting, for Windows users)
http://toastface.hypermart.net/rampterrain.zip  (same as http://www.rampage.f2s.com/rampterrain.exe (for non-Windows users))

Shader correction file (never checked):
http://quake3world.com/editing/files.html

Texture and other image tutorials and manuals (never checked for dead links):
http://decayed.gameseek.com/
http://rainworld.com/oe_99/forge/ps_tut/
http://www.candeekis.com/alltutorials.html
http://www.crazedesigns.com/photoshop.htm
http://www.digital-eel.com/surface/text.htm
http://www.eyeball-design.com/page09.htm
http://www.eyewire.com/
http://www.gamasutra.com/features/20010523/hajba_01.htm  (reducing "patterning" on tiled textures)
http://www.gamedesign.net/tutorials/txtrlist/txtr_list.php3
http://www.geocities.com/raven11us/Q3A/Q3ATuts.html
http://www.gormly.com/ericsfx/
http://www.grafixnut.com/
http://www.grafx-design.com/psp_tut.html
http://www.gurusnetwork.com/tutorials/photoshop/index.html
http://www.handson.nu/
http://www.heppler.com/shader/
http://www.loonygames.com/
http://www.pinoy7.com/tutorials/default.htm
http://www.planetphotoshop.com/
http://www.planetquake.com/polycount/cottages/qbranch/
http://www.planetquake.com/simland/pages/article1/a1.htm
http://www.qeradiant.com/manual/Q3AShader_Manual/index.htm
http://www.quake3world.com/editing/guides-textures.html  (links to texture tutorials)
http://www.screamdesign.com/graphics/photoshop/tips/
http://www.soulburn3d.com/
http://www.tutorials.descent4.net/photoshop/texture2/
http://www.vrmagazine.com/
http://www.wastedyouth.org/tutorials/index.html

Texturing and other software (never checked for dead links):
http://actionfx.com/  (Photoshop addons)
http://pixologic.com/
http://www.daylongraphics.com/products/leveller/  (commercial terrain builder, demo available)
http://www.gimp.org/  (free image editor for Linux and Windows)
http://www.larian.com/rat/q3ase.html  (shader editor)
http://www.metacreations.com/products/bryce4  (commercial, for creating skyboxes)
http://www.wasabisoft.com/  (commercial PSP plugin for creating skyboxes)

Map objects (models) and prefabs (never checked for dead links):
http://fps.brainerd.net/Prefabs.htm
http://planetquake.com/hfx/
http://prefabs.gamedesign.net/
http://www.planetquake.com/oakshiro/
http://www.planetquake.com/polycount/

Miscellaneous (never checked for dead links):
http://www.militarydataresource.com/  (links to pictures of military hardware)
http://www.quake3world.com/ubb/Forum6/HTML/006687.html
http://mapcenter.digitalarenas.com/cgi-bin/ultimatebb.cgi?ubb=forum&f=2  (message board discussing texture creation for Q3A and derivatives)