D:\cygwin\wf_fusion_src_r6\CVSROOT\game\g_local.h(727):extern	cvar_t	*g_radius;
D:\cygwin\wf_fusion_src_r6\CVSROOT\game\g_local.h(1614):	float		dmg_radius;
D:\cygwin\wf_fusion_src_r6\CVSROOT\game\g_main.c(44):cvar_t	*g_radius;
D:\cygwin\wf_fusion_src_r6\CVSROOT\game\g_save.c(240):	g_radius =	gi.cvar ("g_radius", "1", 0);
D:\cygwin\wf_fusion_src_r6\CVSROOT\qcommon\common.c(43):cvar_t	*g_radius;
D:\cygwin\wf_fusion_src_r6\CVSROOT\qcommon\qcommon.h(729):extern	cvar_t	*g_radius;