textures/shadow_temple/skyportal
{

        surfaceparm nolightmap
	surfaceparm nomarks
	surfaceparm noimpact
	surfaceparm sky
//	q3map_sun .98 1 .8 120 131 48	OLD SUN
	q3map_sun .98 1 .8 15 131.875 48.125	// sun1
	q3map_sun .98 1 .8 15 131.750 48.250	// sun2
	q3map_sun .98 1 .8 15 131.625 48.375	// sun3
	q3map_sun .98 1 .8 15 131.500 48.500	// sun4
	q3map_sun .98 1 .8 15 131.375 48.625	// sun5
	q3map_sun .98 1 .8 15 131.250 48.750	// sun6
	q3map_sun .98 1 .8 15 131.125 48.875	// sun7
	q3map_sun .98 1 .8 15 131.000 49.000	// sun8
	q3map_bounce 0
	q3map_backsplash 0 0
	q3map_notjunc
	qer_editorimage textures/common/skyportal.tga
	q3map_lightimage textures/shadow_temple/skycolor.tga
	q3map_surfacelight 100
	q3map_lightsubdivide 384

		{
		map textures/common/sky_portal.tga
		alphaFunc GE128
		}
}
textures/shadow_temple/sky_rt1
{

        surfaceparm nolightmap
	qer_editorimage textures/shadow_temple/sky_rt.tga
	surfaceparm sky
//	surfaceparm sky takes all other combined sun values
		{
		map textures/shadow_temple/sky_rt.tga
		blendFunc blend
		}
}