textures/shadow_temple/floor1_scale1
{
	qer_editorimage textures/shadow_temple/radiant/rad_floor1.tga
//	q3map_normalimage textures/shadow_temple/normals/normal_floor1.tga
	q3map_lightmapsize 512 512
	q3map_lightmapsamplesize 1
	q3map_lightmapgamma 2
	{
		map textures/shadow_temple/floor1.tga
		rgbGen identity
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		tcGen lightmap
		rgbGen identity
	}
}
 
This is q3map2 script
temple/textures/shadow_temple/floor1_scale1/030
{
	qer_editorimage textures/shadow_temple/radiant/rad_floor1.tga
	q3map_lightmapsize 512 512
	q3map_lightmapsamplesize 1
	q3map_lightmapgamma 2
	{
		map textures/shadow_temple/floor1.tga
		rgbGen identity
	}
	{
		map maps/temple/_lm_030.tga
		blendfunc gl_dst_color gl_zero
		tcGen lightmap
		rgbGen identity
	}
}