models/specials/sentrygun/sentrytop
{
	nopicmip
	cull none
	
	if textureEnvDot3
	{
		normalmap $heightmap 1 models/specials/sentrygun/sentrytop_h models/specials/sentrygun/sentrytop
	}

	endif

	if ! textureEnvDot3
	
	{
		map models/specials/sentrygun/sentryglass.tga
		tcGen environment
		blendfunc add
	}
	
	
	{
		map models/specials/sentrygun/sentrytop.tga
		blendFunc blend
		rgbGen lightingDiffuse
	}
	endif
}

models/specials/sentrygun/sentrybody
{
	nopicmip
	if textureEnvDot3
	{
		normalmap $heightmap 1 normalmap $heightmap 1 models/specials/sentrygun/sentrytop_h models/specials/sentrygun/sentrybody
	}
	endif
	
	if ! textureEnvDot3
	{
		map models/specials/sentrygun/sentrybody.tga
		rgbGen lightingDiffuse
	}
	end if
}