Copyright (C) 1998-2003 Weapons Factory Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Modified code by Keith Pase
//WF - Additional persistant data
qboolean HasVoted; //True if the person voted for a map
int active_grenades[GRENADE_TYPE_COUNT + 1];
int active_special[SPECIAL_COUNT + 1];
qboolean homing_state; // are homing missiles activated
#define SPAM_NOTEAMSOUND 1 //Turns off wfplay_team sounds
#define SPAM_NOTEAMSOUNDTEXT 2 //Turns off wfplay_team sound text
#define SPAM_NOTEAMMSG 4 //Turns off player messages
//Auto execut class specific configs?
#define MAX_IGNORE_PEOPLE 4
int i_am_a_bot; //set if this is a bot client
qboolean random_class; // random class flag